Chris was kind enough to forward me Game Development in a Post-Agile World this week. What I know about game development could fit on the the head of a pin. Still, one of the software companies I worked for was incubated inside a much larger video game development company. I was always very interested in watching the game team dynamics, and how they differed from the teams I ran. The game developers did not have a lot of overlapping skills and the teams were – whether they knew it or not – built around the classical “surgical team” structure. They was always a single and clear leader of the team, and that person was usually both technically and creatively superior. The teams were small, and if they had a formalized process, I was unaware of it. It appeared that they figured out their task, built the tools they needed to support the game, and then built the game. There was consistency across the teams, and they appeared to be very successful in their execution.

Regardless, back to the post. When I saw the title I thought this would be a really cool examination of Agile in a game development environment. After the first 15 pages or so, I realized there is not a damned thing about video game development in the post. What is there, though, is a really well-done examination of the downsides with Agile development. I wrote what I thought to be a pretty fair post on the subject this week, but this post is better! While I was focused on the difficulties of changing an entrenched process, and their impact on developing secure code, this one takes a broader perspective and looks at different Agile methodologies along a continuum of how people-oriented different variations are. The author then looks at how moving along the continuum alters creativity, productivity, and stakeholder involvement. If you are into software development processes, you’re probably a little odd, but you will very much enjoy this post!

On to the Summary:

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It’s the week of Rich Mogull, Media Giant:

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Blog Comment of the Week

Remember, for every comment selected, Securosis makes a $25 donation to Hackers for Charity. This week’s best comment goes to ds, in response to Rich’s Counterpoint: Admin Rights Don’t Matter the Way You Think They Do:

I think that this post is dangerous. While many will understand the difference between removing admin rights from a desktop for the user and restricting/managing admin rights for sysadmins, the distinction isn’t explicitly stated, and some may take this to mean dealing with admin rights isn’t necessary as a blanket statement.

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